Shiness - Part 2

I was in charge of the environment creation (17 unique levels) (Level art & technical).

== Level Artist / Lighting artist / Tech Artist / Environment artist ==

o Modeling lowpoly, UVW, Texturing
o Shading / Material
o Environment level building
o Landscape modeling & painting
o Lighting (Environment / Game & Cinematic)
o Post-Process
o Rendering Optimizations (Draw / GPU / PC, X1, PS4)
o Visual Script (Kismet)
o Environment VFX & Gameplay VFX clean
o Final look / Clean
o Technical writing, back up.

Article about my work : https://80.lv/articles/building-environments-for-a-cartoon-game/

Metacritic:

PC 68 / Players 74 / Steam : 71
Consoles 67 / Players 68-77