CV / RESUME

Pour obtenir mon CV, vous pouvez passer par Linkedin ou par PDF.
Please, If you want my CV, see below or see my profile Linkindin !

Linkedin: Profil
Resume: PDF

Résumé CV/Small CV

[box_info title= »STRONG POINTS » style= »light »]

  • Lighting
  • Rendering
  • Level Building
  • Speed/Efficiency/Teamwork/Communication[/box_info]
    [box_info title= »EXPERIENCE » style= »light »]
  • Senior Lighting Artist at Sumo Digital, UK
    december 2017 – now

[toggle_box state= »closed » type= »default » title= »More informations »]In charge of the lighting on next gen projects. Supervising lighting on Sumo projects.[/toggle_box]

  • Mid Level Artist / Environment artist / Tech Artist / Partner Co-founder at ENIGAMI, FRANCE
    april 2012 – november 2017 (5 years 9 months)

[toggle_box state= »closed » type= »default » title= »More informations »]I’m in charge of the environments creation (Level art & technical).

Projects :
o Shiness (PC, X1, PS4) – 2017
o Foodfight XVI (PC, X1) – Cancelled
o Maât (Android, Ios) – Cancelled
o Unannounced project
o Unannounced project

Co-Project (Ekstra Reality)
o Studio Director (Layout, Modeling, Texturing, Building)

== Level Artist / Environment artist / Tech Artist ==

o Modeling lowpoly, UVW, Texturing
o Shading / Material
o Environment Building
o Landscape modeling & Painting
o Lighting (Environment / Game & Cinematic)
o Post-Process
o Rendering Optimizations (Draw / GPU / PC, X1, PS4)
o Visual Script (Kismet)
o Environment VFX & Gameplay VFX clean
o Final look / Clean
o Technical writing, back up.

PC , PS4 , X1

Article :  https://80.lv/articles/building-environments-for-a-cartoon-game/[/toggle_box]

  • INTERNSHIP – 3D ARTIST AT CARTOONIST 2013
    june 2012 – july 2012 (2 months)

[toggle_box state= »closed » type= »default » title= »More informations »]I was in charge to create 3D communication (Trailers, 3D mascots…)[/toggle_box]

  • WEBDESIGNER AT BIOSHOCKFRANCE.COM
    july 2011 – july 2011 (1 month)

[toggle_box state= »closed » type= »default » title= »More informations »]I was in charge to create a new web design for Bioshock Infinite release[/toggle_box]

  • INTERNSHIP – 2D/3D ARTIST AT CELLOFAN
    july 2011 – july 2011 (1 month)

[toggle_box state= »closed » type= »default » title= »More informations »]I created short Stop-motion movie & research for the communication (logo..)[/toggle_box]

  • 3D ARTIST AT LE SAGE DE RAOUL SERVAIS
    july 2011 – july 2011 (1 month)

[toggle_box state= »closed » type= »default » title= »More informations »]I was in charge to create a 3D Plane to help 2D animators[/toggle_box]

  • INTERNSHIP – 2D/3D ARTIST AT ERICK DUHAMEL
    june 2011 – june 2011 (1 month)

[toggle_box state= »closed » type= »default » title= »More informations »]I was in charge to create 3D Archi model & elements for website[/toggle_box]

  • 3D ARTIST AT CARLIER DESIGN
    august 2010 – august 2010 (1 month)

[toggle_box state= »closed » type= »default » title= »More informations »]I was in charge to create 3D model for Designl[/toggle_box]

[/box_info]
[box_info title= »AWARD » style= »light »]2011 – Concours TD3D/Festival Anima – Short Movie : Virus – first web prize[/box_info]

[box_info title= »EDUCATION » style= »light »]

  • |2010-2013 | License (3D Designer / 3D Director )
  • | 2012  January | Autodesk Mental ray Education (Synthesis – CGI Trainer Authorized Training
  •  | 2011-2012 | CGItrainer Training (J.Yves Arboit) : Essential&Advanced
  • | 2010 | BACCALAUREAT (College degree) in literature, graduate with honors, Specialty Art History / Visual Arts, high school Louis Pasteur.

[/box_info]

[box_info title= »CERTIFICATIONS » style= »light »]

  • Course Title 3DS MAX

The Autodesk® Authorized Training Center Licence 13NCWO7755 january 2012

  • Course Title Mental Ray

The Autodesk® Authorized Training Center Licence 1362391630 january 2012
[/box_info]

[box_info title= »LANGUAGE » style= »light »]

French (native)| Spanish (B1)| English (B2)
[/box_info]

[box_info title= »SKILLS » style= »light »]

| REALTIME | UE4/UE3/UDK , CRYGEN (Basic)
| 3D | 3DS MAX, Maya, XSI, Mudbox, Zbrush, Modo, 3D Coat
|MIDDLEWARE| Substance Painter/Designer, Speedtree
| 2D | Photoshop, Illustrator, InDesign,Flash..
| VFX | After Effects, Nuke, 3DS MAX (Rayfire,hair&fur,cloth,FumeFX,ParticuleFlow), Houdini (Basic, used for UE4 VFX (flowmap…))…
| VIDEO| Premiere, Vegas Pro, Audition, Audacity
[/box_info]

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