CV / RESUME

Pour obtenir mon CV, vous pouvez passer par Linkedin ou par PDF.
Please, If you want my CV, see below or see my profile Linkindin !

Linkedin: Profil
Resume: PDF

Résumé CV/Small CV

STRONG POINTS

  • Lighting
  • Rendering
  • Level Building
  • Speed/Efficiency/Teamwork/Communication


EXPERIENCE

  • Senior Lighting Artist at Sumo Digital, UK
    december 2017 – now
  • In charge of the lighting on next gen projects. Supervising lighting on Sumo projects.
    • Mid Level Artist / Environment artist / Tech Artist / Partner Co-founder at ENIGAMI, FRANCE
      april 2012 – november 2017 (5 years 9 months)
    I’m in charge of the environments creation (Level art & technical).

    Projects :
    o Shiness (PC, X1, PS4) – 2017
    o Foodfight XVI (PC, X1) – Cancelled
    o Maât (Android, Ios) – Cancelled
    o Unannounced project
    o Unannounced project

    Co-Project (Ekstra Reality)
    o Studio Director (Layout, Modeling, Texturing, Building)

    == Level Artist / Environment artist / Tech Artist ==

    o Modeling lowpoly, UVW, Texturing
    o Shading / Material
    o Environment Building
    o Landscape modeling & Painting
    o Lighting (Environment / Game & Cinematic)
    o Post-Process
    o Rendering Optimizations (Draw / GPU / PC, X1, PS4)
    o Visual Script (Kismet)
    o Environment VFX & Gameplay VFX clean
    o Final look / Clean
    o Technical writing, back up.

    PC , PS4 , X1

    Article :  https://80.lv/articles/building-environments-for-a-cartoon-game/

    • INTERNSHIP – 3D ARTIST AT CARTOONIST 2013
      june 2012 – july 2012 (2 months)
    I was in charge to create 3D communication (Trailers, 3D mascots…)
    • WEBDESIGNER AT BIOSHOCKFRANCE.COM
      july 2011 – july 2011 (1 month)
    I was in charge to create a new web design for Bioshock Infinite release
    • INTERNSHIP – 2D/3D ARTIST AT CELLOFAN
      july 2011 – july 2011 (1 month)
    I created short Stop-motion movie & research for the communication (logo..)
    • 3D ARTIST AT LE SAGE DE RAOUL SERVAIS
      july 2011 – july 2011 (1 month)
    I was in charge to create a 3D Plane to help 2D animators
    • INTERNSHIP – 2D/3D ARTIST AT ERICK DUHAMEL
      june 2011 – june 2011 (1 month)
    I was in charge to create 3D Archi model & elements for website
    • 3D ARTIST AT CARLIER DESIGN
      august 2010 – august 2010 (1 month)
    I was in charge to create 3D model for Designl


    AWARD

    2011 – Concours TD3D/Festival Anima – Short Movie : Virus – first web prize

    EDUCATION


    • |2010-2013 | License (3D Designer / 3D Director )
    • | 2012  January | Autodesk Mental ray Education (Synthesis – CGI Trainer Authorized Training
    •  | 2011-2012 | CGItrainer Training (J.Yves Arboit) : Essential&Advanced
    • | 2010 | BACCALAUREAT (College degree) in literature, graduate with honors, Specialty Art History / Visual Arts, high school Louis Pasteur.

    CERTIFICATIONS


    • Course Title 3DS MAX

    The Autodesk® Authorized Training Center Licence 13NCWO7755 january 2012

    • Course Title Mental Ray

    The Autodesk® Authorized Training Center Licence 1362391630 january 2012

    LANGUAGE

    French (native)| Spanish (B1)| English (B2)

    SKILLS


    | REALTIME | UE4/UE3/UDK , CRYGEN (Basic)
    | 3D | 3DS MAX, Maya, XSI, Mudbox, Zbrush, Modo, 3D Coat
    |MIDDLEWARE| Substance Painter/Designer, Speedtree
    | 2D | Photoshop, Illustrator, InDesign,Flash..
    | VFX | After Effects, Nuke, 3DS MAX (Rayfire,hair&fur,cloth,FumeFX,ParticuleFlow), Houdini (Basic, used for UE4 VFX (flowmap…))…
    | VIDEO| Premiere, Vegas Pro, Audition, Audacity